Stylized PBR Throwing Axe
Low poly second texture pass

Low poly second texture pass

Low poly second texture pass

Low poly second texture pass

Low poly second texture pass

Low poly second texture pass

Low poly second texture pass

Low poly second texture pass

Low poly second texture pass wireframe

Low poly second texture pass wireframe

Low poly first texture pass

Low poly first texture pass

Low poly first texture pass

Low poly first texture pass

Low poly first texture pass

Low poly first texture pass

Stylized PBR Throwing Axe

Wanted to start using substance painter to achieve a stylized pbr look. I had my first pass in texturing and felt it looked good, but was not the look I was going for. This is a freelance project I am working on for unannounced project. It has 1570 triangles. I modeled base mesh in maya and the high poly mesh in zbrush.

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